4.2: Basic Inventor Command Overview

 

In order to begin assembling the Clawbot in Inventor, a few basic commands need to be reviewed.   Select each of the following videos for a quick overview of the commands used in Inventor for this lesson.   If you are already comfortable with navigating the Inventor interface, skip to the next section.  

 

Primary Environment

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In this video, students will learn the 4 different file types in Inventor  and how they are used.

UI Navigation 1

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In this video, students will learn about the Ribbon, Tabs, Panels and Extended Panels.  They will also learn how to change the appearance of the Ribbon.

UI Navigation 2

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In this video, students will learn about the Browser menu, Application menu, and Quick Access Toolbar

Graphics Window Display

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In this video, students will learn how to change applications options, display colors, and icon styles

Navigation Controls

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In this video, students will learn about the View Cube, Function Keys and the Navigation Bar

Project Files

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In this video, students will learn how to create a project file and manage a project

Creating Assemblies 1

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In this video, students will learn how to create assemblies and apply constraints.  Degree of Freedom for a particular part will be reviewed as well as grounding parts.

Creating Assemblies 2

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In this video, students will learn how to insert parts from the content center.   They will also be shown the difference between Bottom Up Modeling and Top Down Modeling using adaptive parts.

Viewing Assemblies

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In this video, students will learn how about the three different view representations of an assembly: Position, View and Level of Detail.  

Visualization

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In this video, students will learn how to render images and animations of 3D models.