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Home » Curriculum Lesson Content » Unit 10: Lifting Mechanisms

10.1: Introduction

In Unit 6 students learned about object manipulators which are used to obtain and control game objects. In many situations, competition robots are also required to elevate and/or reorient these game objects. This unit will discuss several types of lifting mechanisms that can be used successfully in competition robotics. 

 

Unit 10: Lifting Mechanisms up 10.2: Degrees of Freedom
  • Curriculum Lesson Content
    • Unit 1: Introduction to Engineering
    • Unit 2: Introduction to Robotics
    • Unit 3: Introduction to VEXnet
    • Unit 4: Introduction to Autodesk Inventor
    • Unit 5: THE GAME!
    • Unit 6: Object Manipulation
    • Unit 7: Speed, Power, Torque & DC Motors
    • Unit 8: Mechanical Power Transmission
    • Unit 9: Drivetrain Design
    • Unit 10: Lifting Mechanisms
      • 10.1: Introduction
      • 10.2: Degrees of Freedom
      • 10.3: Rotating Joints
      • 10.4: Elevators
      • 10.5: Linkages
      • 10.6: Design of Lifting Mechanisms
      • 10.7: Passive Assistance
      • 10.8: Design Activity
      • 10.9: Engineering Notebook
    • Unit 11: Systems Integration
    • Unit 12: Testing and the Iteration Process
    • Unit 13: Design your Own Part [optional]
  • Appendices
  • Teacher Materials

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